Document Type
Article
Publication Title
20th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
Version
Author's Final Manuscript
Publication Date
2021
Abstract
Virtual environments have become ubiquitous, expanding beyond games into the domains of architecture, engineering, psychology, education, and archaeology. Furthermore, virtual humans can further enhance these environments when they provide compelling and coherent behaviors. In this paper, we present a scripting language based on simple, plain English commands. Our system assists people without game and animation expertise to populate large environments and complex scenarios. To validate our approach, we develop a prototype using Unreal Engine 4 and author a variety of indoor and outdoor agent simulations. Furthermore, we test our prototype with both experienced and inexperienced users, creating scenarios for a residence, mall, psychology scenario, and archaeological site.
DOI
https://doi.org/10.1109/SBGames54170.2021.00027
Citation
Mainardi, G., Normoyle, A., Cassol, V., Badler, N. and S. R. Musse. 2021. "An authoring tool to provide group and crowd animation using Natural Language scripts." 20th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)(/I>: 153-161.